♣️ FreeCell
Every card on show, four free cells, and nearly always a way to win.
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Every card on show, four free cells, and nearly always a way to win.
| Input | Action |
|---|---|
| Click a card | Lift it and the ordered run on top |
| Click a free cell | Park one card there |
| Click a pile | Drop onto the tableau or a foundation |
| Auto | Send all available cards to the foundations |
Very nearly. Of the classic numbered deals only a tiny handful are impossible, so most losses come down to the order you played, not the deal.
As many as (free cells + 1) doubled for each empty column — the game enforces the limit for you.
Your record is the fastest time to clear the board, saved in your browser.